Edwin R Guthrie (1886-1959) believed learning is a one-shot process that connects situational cues with the correct response. He proposed four methods to break connections: sidetracking, fatigue, threshold, and incompatible response
For almost 45 years, Edwin Guthrie was a major force in learning theory. Like
other behaviorists, he focused on observable behavior but held that learning was
a one-shot process of association. His associationism was Aristotelian
contiguity: the simple occurrence to two things in time. For Guthrie, however,
the two items being associated are a stimulus and a response.
Guthrie believed that stimuli elicit responses. He held that the strength of an
S-R connection is at full force on the initial pairing. The S-R connection
doesn’t get stronger with pairings, it is a one shot process. For Guthrie the
connections are minute “movements” which form a chain of responses (an “act”).
Although any single movement is learned in one trial, there is an infinite
number of stimulus combinations possible, each minute connection learned one at
a time. So improvement doesn’t come from repetition but from forming new S-R
associations between an infinite number of stimuli and many miniature movements.
For Guthrie, life is a dynamic and reiterative process. Movement is inherent in
learning (people learn by doing), and every response produces stimuli that in
turn produce more movements. Movement produces proprioceptive stimuli in the
muscles and tendons which help produce the next movement. Well-established
movements and acts are called habits.
Guthrie described four ways to break connections: sidetracking, fatigue,
threshold, and incompatible response. In sidetracking, the person avoids the
cues which produce the unwanted response (start jogging while on vacation). The
fatigue method presents a stimulus so often that response is impossible (eat
candy until sick of it). The threshold method presents the stimulus in
increasing increments (start with small amounts of vegetables and gradually
increase their intake). In the third method, an incompatible response is
substituted (can't eat carrots and candy bars at the same time).
Edwin Guthrie (1886-1959)
Born and raised in Lincoln, Nebraska, Guthrie received his BA in mathematics
and a masters in philosophy from the University of Nebraska. In 1912, he earned
a doctorate in philosophy and logic from the University of Pennsylvania. In
1914, Guthrie moved to the University of Washington where he stayed until his
retirement 42 years later.
Guthrie rejected both Watson’s classical conditioning and Skinner’s operant
conditioning. Watson held that conditioning gradually builds strength; the more
the unconditioned and the conditioned stimulus are associated with each other,
the stronger the conditioning. Guthrie maintained that learning was a one-shot
process; it occurred at full strength on the initial pairing. Although new S-R
associations are made at full strength, there are many stimuli in a situation
and each must be connected with the response. Improvement has the illusion of
building strength but is the process of relating a large number of stimuli with
a specific response. Although any single movement is learned in one trial, there
is an infinite number of stimulus combinations possible. Throwing a ball through
a basketball hoop, for example, is composed of a number of movements. Each
minute "movement" is learned one at a time but there are so many combinations to
learn that one gets better at basketball. Guthrie's one shot learning did not
preclude improvement but insisted that practice doesn't improve performance
because of repetition but because new S-R associations are being made.
In contrast Skinner, Guthrie wasn’t concerned with what happened after a
behavior. He believed that behavior is the result of stimuli; the stimulus
causes the response. Starting with the observation that people tend to do the
same thing in similar situations, Guthrie concluded that it is the circumstances
(all of the situational cues) that elicit behavior. Anything that changes the
situation, any shifts of stimuli, impact behavior. His model was deterministic
but learner centered. For Guthrie, the more stimuli which can be associated with
a response the stronger the habit becomes. Consequently, he was an advocate of
learn by doing. Ideally behavior should be practiced under the same conditions
where performance is required. A theater director should not add more rehearsals
to improve performance but more dress rehearsals. A coach would schedule more
games and exhibition matches.
For Guthrie, an act (a learned behavior) is a collection of movements (small S-R
combinations) and these movements form a chain of association. Life is a
reiterative process, and any response produces stimuli that in turn produce more
movements. Movement produces proprioceptive stimuli in the muscles and tendons
which help produce the next movement. Well-established movements and acts are
called habits.
According to Guthrie, each S-R connection is created at full strength and
remains in full force until it is replaced by new learning. Habit strength is
determined by the number of stimuli which can produce a response. For example,
to increase the strength of a habit (hanging up a coat), the proper cues must be
associated with that response. According to Guthrie's theory, the best way to
teach children to hang up their coats when coming in from play is not to make
them do it after they forget. Instead, they should practice the whole sequence
by going back outside, coming in, and hanging up their coats.
Guthrie described four ways to break connections: sidetracking, fatigue,
threshold, and incompatible response. In sidetracking, he assumes that avoiding
habits is easier than breaking them. Instead of allowing the child to play with
a breakable vase, it is easier to sidetrack her away from vase-playing and into
rolling a ball. In sidetracking the person avoids the cues which produce the
unwanted response (give up smoking while on vacation). The fatigue method
presents a stimulus so often that response is impossible (ride a horse until it
can't buck, smoke until sick of it). The threshold method presents the stimulus
in increasing increments (don't throw into the pool; get use to the water
gradually). In the third method, an incompatible response is substituted (can't
chew gum and smoke at the same time).
Like Aristotle, Guthrie’s associationism was based on contiguity; two things
that occur about the same time are associated together. No other conditions are
required. Once the association of a stimulus and a response has been
established, the same sequence of movements is repeated. Working with cats in
puzzle boxes, Guthrie found that the entire chain of responses (including the
unsuccessful components) tried prior to a successful solution was repeated. What
Skinner would have called superstitious behavior, Guthrie called stereotyping.
Skinner would have said that the extraneous behaviors were the result of
reinforcement; Guthrie held stereotyping to be proof that the chain of movements
was learned and not simply a single response.